Since 2008, I have done official artwork for Dragon’s Eye Productions, for the game Furcadia. Since then, I have gained an Associates Degree in Graphic Art and a Bachelor’s Degree in Game Design. My primary focus, and the field I’m looking for work in, is particle effects for games. I am also looking for work in concept art for games, and illustration.
I occasionally make pixel art effects, avatars, and environment pieces for the game Furcadia. My work for them includes the Parotu and Rubbaducky avatars, as well as a sizable portion of the original effects, and various pieces of the New FurN map. including the palace facade, the slave stage, and a few of the market stalls.